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Battlefield creative director Lars Gustavsson leaving DICE after 22 years


Lars Gustavsson, artistic director on the Battlefield sequence, is leaving its developer DICE after greater than 20 years on the studio.

Information of Gustavsson’s departure from Battlefield, DICE, and certainly EA as a complete, was introduced by Battlefield basic supervisor Byron Beede in a weblog publish detailing the way forward for the long-running first-person shooter sequence.

“Lars Gustavsson, who has been with the franchise for the reason that starting and is affectionately referred to as Mr Battlefield, has determined he’s prepared for a brand new journey,” Beede wrote. “Lars has devoted a considerable portion of his life to Battlefield and is proud to have helped form the franchise into what it’s right this moment. He’s excited to move the baton to the following technology of Battlefield creators at DICE, Ripple Impact, Industrial Toys, and Ridgeline Video games.”

Battlefield 2042 – Season 2: Grasp of Arms Gameplay Trailer.

With Gustavsson’s departure, Beede says the brand new Battlefield management crew will include Battlefield franchise boss Vince Zampella, Rebecka Coutaz at DICE, Christrian Grass at Ripple Impact Studios, and Alex Seropian at Industrial Toys as EA begins “coordinating a number of studios…to construct a linked Battlefield universe” and “[unlock the series’] potential as among the finest first-person shooter franchises on this planet.”

These plans additionally embrace Halo co-creator Marcus Lehto’s new EA studio, now named Ridgeline Video games. Reiterating particulars introduced final 12 months, Beede mentioned Lehto and his crew can be “main the cost to develop a story marketing campaign set within the Battlefield universe that can interact followers in new and thrilling methods whereas remaining true to the traditional parts of the sequence.”

As for EA’s Ripple Impact studio, the developer previously referred to as DICE LA, Beede says it is at present “targeted on creating a wholly new Battlefield expertise that can complement and construct upon the sequence’ foundations.”

“The subsequent technology of Battlefield creators is a worldwide crew of proficient, hungry people devoted to taking the sequence to new heights,” Beede concluded. “This crew consists of veterans who’ve labored on the sequence for years in addition to new expertise from the trade, all of whom deliver years of expertise working throughout unbelievable titles to the Battlefield universe.”

As we speak’s replace arrives a number of weeks after the launch of the beleaguered Battlefield 2042’s usually well-received season two. EA DICE basic supervisor Rebecka Coutaz mentioned that recreation’s weak reception, and her ideas on the sequence’ future, with Eurogamer earlier this 12 months.

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