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Castlevania: Lords of Shadow – Mirror of Fate HD Review – Niche Gamer

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Mirror of Fate HD

Castlevania: Lords of Shadow – Mirror of Destiny HD is the bizarre center youngster within the Lords of Shadow experiment within the Castlevania revival.  It was initially going to be developed for the Xbox 360, however switched to 3DS early on, just for it to get an HD port on Xbox 360 anyway.

The bizarre factor is that there are indicators of this whereas taking part in the sport. The graphics have a scaled down look to them; as if they’re low poly variations of excessive detailed fashions. Seeing them blown again as much as HD constancy offers Mirror of Destiny an uncanny visible signature.

The 2 numbered Lords of Shadow video games are 3D motion video games with their bespoke types, Mirror of Destiny opts for a hybrid center floor of the combo centric preventing, however with conventional 2D gameplay. This was the sport that seemingly impressed Nintendo to offer MercurySteam the greenlight on Metroid Dread and Samus Returns. What did they see in Castlevania: Lords of Shadow – Mirror of Destiny HD?

Castlevania: Lords of Shadow – Mirror of Destiny HD
Developer: MercurySteam
Writer: Konami
Platforms: Microsoft Home windows, Nintendo 3DS (as Castlevania: Lords of Shadow – Mirror of Destiny), PlayStation 3, Xbox 360 (reviewed by way of backwards compatibility)
Launch Date: October 24, 2013 for Xbox 360 and PlayStation 3 / March 5, 2013 for Nintendo 3DS / March 27, 2014 for PC
Gamers: 1
Value: $14.99 USD 

What made Castlevania: Lords of Shadow and its sequel distinct from the opposite 3D iterations was its emphasis on combos and God of Conflict-style finishers. Lament of Innocence did have some Satan Might Cry influences, but it surely by no means had an extended listing for the moveset and also you by no means noticed Leon Belmont doing QTEs the place he sodomized a wolfman with the broad finish of a mace.

What makes 2D Castlevania enjoyable wasn’t essentially fight. Anybody who performed any of the “classicvania” or “search and discover” type entries would know that many of the problem got here from diabolical platforming and attempting to remain alive whereas making it to the top.

Even throughout boss battles, one of the best experiences have been targeted on sample recognition and avoiding devastating assaults. Heroes prior to now video games may solely land a few hits after which must get out of the way in which. You weren’t doing Roman cancels or doing Road Fighter-style interruptions.

In a 2D action-platformer like Castlevania: Lords of Shadow – Mirror of Destiny HD, having to wail on foes and time parries whereas transferring by a “metroidvania” map halts the move of the sport. The enemies can take a whole lot of hits to facilitate the combos, which comes on the expense of pacing.

Even on the best problem, mermen and zombies have inflated HP swimming pools to justify the fight system. It makes the participant characters appear much less spectacular as they do sleek and violent choreography, whereas their hits lack chew.

Many encounters are essential to proceed because the participant can be locked into battle till a specified variety of foes are defeated. It’s the most blatant type of padding in Castlevania: Lords of Shadow – Mirror of Destiny HD and the fight system in the end turns into its undoing. The fundamental single-hit type assault from the older video games are extra preferable.

The story builds off from the primary Lords of Shadow the place Gabriel has already left his spouse and son, Trevor. Whereas out on the campaign, Trevor turns into a warrior in his personal proper and sires a son named Simon. A majority of the narrative focuses on three generations of Belmont males and the way they discover themselves in a twisted battle with evil incarnate.

As most followers are conscious, Gabriel turns into Dracula. Within the Lords of Shadow continuity, Dracula turns Trevor into Alucard, as an alternative of Alucard being a completely separate character. Simon Belmont’s character is the least modified out of the entire forged on this collection and is the one one who nonetheless makes use of an precise whip.

Trevor in Mirror of Destiny is like an amalgam of a number of characters. His design extra intently resembles a inexperienced variant of Richter’s apparel than any of his prior depictions. More often than not he’s extra Alucard than Trevor. His misleading nature is in keeping with Alucard’s ruses as seen in previous video games.

Of all of the Lords of Shadow video games, Mirror of Destiny is closest to the traditional collection by way of its visible design. The primary Lords of Shadow adopted many Tolkien aesthetics and took many inventive cues from fantasy movies that have been in style on the time.

This was on model with Castlevania which was all the time impressed by movie media like Hammer Horror and Common Monster films, however with an anime twist. Someway, Lords of Shadow 2 failed to remain constant and took concepts that have been misplaced, like Warhammer 40K.

Castlevania: Lords of Shadow – Mirror of Destiny HD could be very balanced with its artwork route. Due to the low poly visuals from being initially a 3DS title, the artists put much more effort into additional stylizing the characters and ranges.

There may be even a mechanical clock stage; stuffed with cogs, gears and flywheels. This type of fantastical connecting concept was what the 2 different Lords of Shadow video games have been lacking. The frilly and complex gothic structure and extra surreal components make Mirror of Destiny extra in keeping with the unique video games.

The massive and chunky fashions assist give a extra exaggerated expression to the world. Character animation is much more broad and so they have extra visually hanging poses to assist them stand out extra. This was most likely a results of initially being made for a 77mm display.

On the 3DS, Mirror of Destiny struggled to take care of 30fps. When the time got here for Konami to provide the HD version for PlayStation 3 and Xbox 360, it was assumed that it will get a bump in each framerate and backbone.

Regretfully, the one enhancements are the 1080p picture high quality and the elimination of the exhausting QTEs. There isn’t a increase in fluidity; solely a secure 30 frames per second. This might have made the fight extra satisfying and likewise if the builders added a turbo mode to make it really feel snappier.

The 30 FPS in Mirror of Destiny HD is lazy, however a minimum of the core gameplay is pretty gradual paced and atmospheric. Characters transfer with a weightiness and the background ambiance suits the tone.

Regardless of the advertising and marketing’s claims, Castlevania: Lords of Shadow – Mirror of Destiny HD is just not really a “metroidvania”. Levels are lengthy and linear, and gamers are in a position to backtrack, however by no means as a result of it’s crucial.

Avid gamers who wish to discover will solely discover that the explanation to return and to completely discover a map is to seek out HP or MP upgrades. It manages to have the targeted stage design of the linear video games, whereas not suffocating the participant with the fixed sense of being shunted ahead.

Castlevania: Lords of Shadow – Mirror of Destiny HD is a really fascinating and distinctive tackle the franchise. It makes a whole lot of sense why Nintendo would take a look at this and see the potential for MercurySteam to be given an opportunity at making Metroid video games.

Not every little thing works as meant. MercurySteam would study from their errors in later video games and would ultimately land a bull’s-eye with Metroid Dread. With Mirror of Destiny, avid gamers can get an concept the place the developer was heading and might see the beginnings of the place their finest concepts have been coming from.

Castlevania: Lords of Shadow – Mirror of Destiny HD was reviewed on Xbox Sequence S utilizing a duplicate bought by Nichegamer. You’ll find further details about Area of interest Gamer’s evaluation/ethics coverage right here. Castlevania: Lords of Shadow – Mirror of Destiny HD is now obtainable for Home windows PC (by way of Steam), PlayStation 3, Xbox 360 and playable on Xbox One Xbox Sequence X|S by way of backwards compatibility. Non HD model obtainable on Nintendo 3DS.

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