The Darkness and Chronicles of Riddick lead designer joins MachineGames’ Indiana Jones
Jens Andersson, lead designer on Starbreeze Studios’ acclaimed shooters The Darkness and Chronicles of Riddick: Escape from Butcher Bay, has joined Wolfenstein developer MachineGames to function design director on its extremely anticipated Indiana Jones mission.
The brand new Indiana Jones recreation was unveiled early final yr, though particulars had been restricted. It was described as that includes an “authentic story” unconnected to the upcoming Indiana Jones 5, with Bethesda’s Todd Howard government producing in collaboration with Lucasfilm Video games.
Andersson, who additionally helped create Eurogamer favorite Yoku’s Island Categorical, introduced he’d joined as design director on the “very particular” Indiana Jones mission in a statement shared on Twitter (thanks VGC), explaining, “I am so enthusiastic about what we’re constructing, and the way in which we get to do it – that includes one in every of [the] most iconic characters ever.”
As Andersson factors out, although, this is not his first tangle with Lucasfilm’s beloved archaeologist; he was beforehand employed by LucasArts as lead designer on the corporate’s personal Indiana Jones recreation again in 2009, however that mission was cancelled “earlier than [he] even received there”.
“Now, I get an opportunity to do what I [originally] hoped to,” his assertion continued, “however this time I get to do it with a few of my oldest and finest buddies. Becoming a member of MachineGames is like coming residence – superb folks I labored with throughout Riddick and Darkness, but additionally teeming with new ones, whose expertise each day blow me away”.
Based on VGC, Andersson will work alongside artistic director Axel Torvenius – who beforehand labored as artwork director on the Wolfenstein titles – and Jerk Gustafsson, who’s government producing for MachineGames.
Whereas particulars on the studio’s Indiana Jones recreation stay slim (regardless of fan efforts to select its teaser trailer aside for clues), Bethesda’s Todd Howard touched on the mission earlier this week. Describing it a “particular love letter” to the films on the Lex Fridman Podcast, Howard stated, “It’s a mashup. It isn’t one factor, deliberately, it does lots of various things that we…have needed to do in a recreation so, it’s a novel factor”.